August 2009
When you hear the word “blog”, what comes to mind? Is it still an online diary written by angst filled teenagers? Or is it something a little more composed? Blogs have expanded in leaps and bound over the past several years, and they’re no longer just a place for people to record their daily activities. Blogs have spread to industries of news, entertainment, and public relations. In today’s website anatomy lesson, BuildInternet looks at the trends and components of modern blogs.
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Every morning Richard at Minervity starts his day by checking what’s hot and fresh on the Internet. It’s crucial for his work and inspiration. It’s like the daily fuel depot and he needs before he can go to town with a new tutorial or another design. He wanted to list the sites that he finds very useful and inspiring to start off the day with. In chronological order of course.
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Damian M. was looking for ways in which DesignersCouch can assist in being greener and educating their members on same. He came across “One Hundred & One Things Designers Can Do to Save the Earth” which is an exhaustive list of things designers can do to reduce carbon footprint. He went through the list and selected the easiest ones to do, and added a few of his own.
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Ryan Ford is the creative director at deviantART, the largest art site in the world, a featured designer in Decoding Design, LogoLounge 4, LogoLounge 5, and Otis Designs and the creator of Fonce Sans Pro which was published in myfonts.com. To sum it up, he has accomplished a lot in his career. Let’s catch up with Ryan at DesignersCouch.
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Critiques are important to understanding and improving our own efforts in graphic design. Through them we see how others have used the elements and principles of design and composition to create a piece. Sometimes we study good design, but it can be equally as helpful to discuss less-than-stellar designs or aspects in need of improvement. It all helps us learn to think critically about design. CreativePro explores the topic.
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After my first year in the real world, working as a freelancer in my country, I learnt so many things, that nobody on my design school told me ever, and my design knowledge increase on a really new way, in some subjects that I’d never heard about on my student time. For that reason having a design school background is really important if you want to be a designer, but the experiences you make in professional life are worthless, so here you have only 7 of those things I didn’t learn in design school. English language excluded, Excorpio makes a good point.
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There are plenty of online libraries just packed with excellent free images that you can use, even commercially, for no cost at all – and TechRadar has found 12 of the very best.
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As artists striving to stand out in our own niches, it is important that we notice and appreciate ground-breaking or otherwise imaginative work done in a broad range of artistic spectrums. In this article at SmashingMagazine, you’ll get inspiration from the area of creative writing in popular television series episodes from the past 40+ years, and discusses how the creativity achieved in these particular episodes can motivate all of us, as artists, to always strive to prevent our creations from being too normal and predictable.
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Most people do not really think about design and designers, let alone think of themselves as designers. But what, if anything, can regular people — teachers, students, business people of all types — learn from designers and from thinking like a designer? Is there something designers, either through their training or experience, know that we don’t? PresentationZen investigates.
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Designers, we have a problem. It seems we have forgotten how to be creative. It’s true, the very nature of what we do is based on creativity, however more often than not we tend to be swept away by the latest trends or “what’s hot” rather than seeking out fresh inspiration. There are several reasons for this creativity block in which we are suffering from and in this article, WebDesignerDepot list some of these as well as alternatives for where to find appropriate sources of inspiration.
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